Reading is winning.

The world’s most researched game for learning to read, grounded in over 20 years of research and 300+ peer-reviewed studies.

The world’s most researched game for learning to
read, grounded in over 20 years of research and 300+
peer-reviewed studies.

GraphoGame turns science into impact. It combines evidence-based pedagogy, engaging gameplay, and predictive technology to deliver personalised learning at scale.

Designed for use in classrooms and at home, GraphoGame adapts to every learner in real time, making reading acquisition more effective, engaging, and accessible.

Because every child deserves the opportunity to become a confident reader.

Reading starts
with play.

GraphoGame makes learning to read simple, engaging, and effective. Children learn by listening to sounds, recognising letters, and connecting them to words through an intuitive, game-based experience.

Built on a proven phonics approach, the game guides children from letters and syllables to words and sentences, step by step. With hundreds of hours of engaging content, just 15 minutes of play, four times a week, is enough to support strong reading progress.

GraphoGame adapts to each child in real time, recognising their progress and adjusting the level to provide the right challenge at the right moment. This keeps learners motivated, confident, and continuously improving, whether they are just starting or already advancing.

Developed with leading universities and reading scientists, GraphoGame is available in 17 research-based language versions, making it a truly global and scalable literacy solution.

Designed for children aged 4+, the experience combines touch interaction, clear audio, and visual feedback to create a natural learning flow. It works seamlessly across classrooms and homes, supporting both guided teaching and independent learning.

GraphoGame makes learning to read simple, engaging, and effective. Children learn by listening to sounds, recognising letters, and connecting them to words through an intuitive, game-based experience.

Built on a proven phonics approach, the game guides children from letters and syllables to words and sentences, step by step. With hundreds of hours of engaging content, just 15 minutes of play, four times a week, is enough to support strong reading progress.

GraphoGame adapts to each child in real time, recognising their progress and adjusting the level to provide the right challenge at the right moment. This keeps learners motivated, confident, and continuously improving, whether they are just starting or already advancing.

Developed with leading universities and reading scientists, GraphoGame is available in 17 research-based language versions, making it a truly global and scalable literacy solution.

Designed for children aged 4+, the experience combines touch interaction, clear audio, and visual feedback to create a natural learning flow. It works seamlessly across classrooms and homes, supporting both guided teaching and independent learning.

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Real-time insights for educators.

See how reading skills develop, moment by moment.

GraphoGame opens a clear window into the learning process. While each child follows a personalised path to becoming a confident reader, teachers gain real-time visibility into how skills are developing—beyond test results and into everyday learning.

The teacher dashboard provides an instant overview of class progress while highlighting individual learning patterns. Educators can quickly identify who needs support, who is ready for more challenge, and where to focus their teaching for the greatest impact.

With continuous, data-driven insights, teachers can make timely interventions, personalise instruction, and support every learner more effectively, right when it matters most.

Designed to fit naturally into classroom workflows, GraphoGame helps teachers turn data into action and support literacy development with confidence.

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See learning as it happens.

Beyond tests, into real progress.

Support every learner.

Identify needs early and respond in time.

Teach with confidence.

Turn data into effective action.

AI-powered early detection of reading difficulties.

Assessments come too late. By the time challenges are visible in tests, valuable learning time has already been lost.

GraphoGame changes this. Using advanced learning analytics and AI, the platform continuously analyses how children interact with sounds, letters, and words—detecting early patterns that may signal reading difficulties.

This makes the learning process visible from the very beginning. Teachers can identify risks early, intervene at the right moment, and provide targeted support before small challenges become lasting learning gaps.

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Instead of reacting to problems, educators can prevent them—ensuring every child has the best possible start in reading.

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Proven impact.
Global scale.

More than 10 million children have learned to read with GraphoGame.

Implemented across 18 national education initiatives, it is one of the most widely used research-based literacy solutions in the world.

Recognised globally for its impact, including the UNESCO Global Literacy Prize, and selected as a partner in the UNICEF Blue Unicorn programme, GraphoGame is driving measurable change where it matters most.

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“Our son is evolving impressively with the help of the program. We did not expect that our 3 years old would learn to read this easily.”

Parents of a 3 year old, Brazil.

“Our students now learn to read faster and more consistently. I can immediately identify and help those who need it most.”

Teacher from Norway

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Strong research foundation.

GraphoGame is the result of university-led research that began in the early 2000s.

This long-term research effort has focused both on expanding evidence across new languages and strengthening the scientific foundation within key language versions. Many of these versions are supported by multiple studies and peer-reviewed publications.

Together, this creates a robust and continuously evolving evidence base for effective literacy learning.

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Working with leading Universities from around the world.

Supporting every stage of learning.

For school leaders.

Identify classes and students who may need additional support early, enabling timely intervention and better outcomes.

For teachers.

Screen and differentiate learners using real-time insights, making it easier to provide targeted literacy support.

For students.

Build reading confidence through engaging gameplay, progressing step by step while developing a personalised in-game avatar.

Get started with GraphoGame

See how GraphoGame can support early literacy development in your classroom.

Designed for accessibility and privacy

GraphoGame is designed to be inclusive, accessible, and safe for children. The platform follows strict privacy and data protection standards and supports learners across languages, countries, and diverse learning environments.

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Do you want to know more?

We bring researchers, educators and game developers together to solve the global challenge of illiteracy. 1 in 5 people cannot read, let's put an end to it.

Technical support: support@graphogame.com
Licencing: licensing@graphogame.com
Everything else: contact@graphogame.com