Learning to read games

Explore the award-winning learning to read game helping kids over 3 years old to speed up their learning process. Learning to read games are proven to be effective and will set your child up for reading success!

Download now for phones and tablets

Screenshots of GraphoGame

How does learning to read games work? Watch the video

4 Million downloads
and counting

Award-winning recipe
for learning to read

#1 learning app
in 6 countries

Screenshots of GraphoGame


The game is proven to be as effective as 1-1 teacher support. Expect significant progress in just a few days. Learn more how>>

Adapts to your
childs needs

Responsive learning designed
to intervene in dyslexia and
accommodate neurodiversity. Works also for non-native speakers.

No parental
involvement needed

The app is designed so that
your child can independently
start learning.

” Our son is evolving impressively
with the help of the program. We did not
expect that our 3-year-old
 would be reading this easily “

Parents of 3 year old, Brazil

Child learning to read

Backed by Science

” GraphoGame has been shown to be as
effective as one-to-one teacher support “

University of Cambridge

” Children exposed to GraphoGame performed better than the control group on all literacy measures “

Nshimbi, JC et al

Reading tips and tricks from industry experts


In Greenland, all children learn to read with GraphoGame

Nuuk, Greenland, June 20, 2024 — GraphoGame, a renowned educational game, proudly announces its widespread adoption in Greenland, where it is utilised by all children to foster literacy skills. GraphoGame Kalaaallisut, specifically designed for 6 to 9-year-old children, employs a proven method to enhance reading and spelling abilities, offering a valuable resource for kindergarten and primary school students.

Read More »

The role of EdTech and strategic partnerships in solving the global learning crisis

The reports from UNESCO and Save the Children raise an alarm: we have a severe global literacy crisis. This crisis, exacerbated by insufficient educational funding, a lack of teachers, and even the lingering repercussions of the pandemic, underscores the urgent need for innovative approaches to combating this crisis. In this blog we will explore how education technology companies, governments and research institutions can collaborate more closely to ensure all children have access to quality literacy education.

Read More »

GraphoGame is honored with the 2024 EdTech Breakthrough Award in Learning Analytics Innovation

Helsinki, Finland, June 11, 2024—GraphoGame has been honoured with The EdTech Breakthrough Award 2024 for Learning Analytics Innovation. This award recognises outstanding achievements in educational technology, specifically in learning analytics. It celebrates companies, products, and solutions that demonstrate innovative approaches to using data and analytics to enhance the learning experience.

Read More »

Youth football team in Jamaica embraces reading with Graphogame

In an exciting new initiative, a youth football team has adopted the Graphogame App to enhance their reading skills. The young athletes were introduced to the app earlier this year during the WWKIDS Saturday Read Aloud program. This collaboration with the Young Lion and Lioness Youth Football Academy aims to cultivate confident, fluent readers with strong comprehension abilities.

Read More »

Sustainable learning culture enabling student engagement and growth in Brazil

During a recent visit to Brazil, I had the privilege of engaging with school leaders, teachers, and educators at SESI—Faculdade SESI de Educação in São Paulo. This experience also provided an opportunity to share some thoughts on the importance of a sustainable working and learning culture in schools and educational organisations. I want to share my experience and explore some key learnings in this blog.

Read More »

Learning to read games as a global game changer

4 M+ users and counting

As you read this, change is happening for millions of children around the globe. See the video from Jamaica >

3,000+ schools

Thousands of institutions have adapted GraphoGame as a teaching tool. See the video from France >

15+ Governments

Entire nations are adopting GG to strenghten their educational systems. See the video from Brazil>

Screenshots of GraphoGame

100+ hours of content

Let kids discover the wonders of reading at their own pace! GG has 25 streams of 5 to 9 levels, plus 7 assessments. 1 school year is all it takes for young children to learn to read.

Incentivised learning

Players earn rewards with every correct answer and every completed learning sequence. After 15 minutes of playing, the item shop unlocks and they can use rewards to customise their avatar! Read more >>