Teach your child to read in English in just days!

Try the award-winning educational game helping kids from Pakistan to learn to read in English! Effective, proven, intuitive and 100% ad free.

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اس طرح آپ کا بچہ ہمارے ساتھ انگریزی سیکھ سکتا ہے۔

گیم ڈاؤن لوڈ کریں۔

اپنے بچے کے لیے اوتار بنائیں۔ (ایک سے زیادہ اوتار اگر آپ کے پاس ایک سے زیادہ بچے سیکھ رہے ہیں)

اپنا فون بچے کو دیں۔ آوازیں سن کر، مظاہرے دیکھ کر اور آواز میں دی گئی ہدایات کو سن کر، وہ آزادانہ طور پر ایپ میں نیویگیٹ کر سکیں گے۔ وہ مشکل میں بتدریج اضافہ کرنے کے لیے سطح سے دوسری سطح تک جا سکتے ہیں۔ آپ سے کسی شمولیت کی ضرورت نہیں۔

اگر آپ چاہیں تو، آپ وقتاً فوقتاً مین مینو میں پلیئر کی معلومات کو چیک کر کے بچے کی پڑھنے کی پیشرفت چیک کر سکتے ہیں۔ اگر کسی قسم کے چیلنجز کے آثار ہیں، تو یہ اس کا پتہ لگائے گا اور آپ کو بتائے گا۔

اپنے بچے کو پڑھنے کا شوق بڑھتا ہوا دیکھیں اور لطف اٹھائیں – ایسی چیز جس سے وہ اپنی باقی زندگی سے فائدہ اٹھائیں گے!

kid learning to read
Screenshots of GraphoGame

Effective for all starting levels

The current level of English does not matter. The game adopts responsive learning and automatically sets the starting level with proven effectiveness.

No parental involvement needed

The app is designed so that your child can independently start learning.

” Our son is evolving impressively
with the help of the program. We did not
expect that our 3-year-old would be reading this easily “

Parents of 3 year old, Brazil

child learning to read

Amazing learning results backed by sciences

” GraphoGame has been shown to be as
effective as one-to-one teacher support “

University of Cambridge

” Children exposed to GraphoGame performed better than the control group on all literacy measures “

Nshimbi, JC et al

Reading tips & tricks from industry experts

blog

Launch and distribution of GraphoGame literacy app in Brazil for impact

We are excited to present a three-part blog series featuring an exclusive interview with Augusto Buchweitz, Associate Professor of Psychology at the University of Connecticut. In this series, Professor Buchweitz delves into the fascinating history of how GraphoGame made its way to Brazil, its current availability and impact on children’s education, and the exciting developments planned. Join us as we explore the journey and evolution of this groundbreaking educational tool and its ongoing mission to enhance literacy for children in Brazil. The first part was published July 9, 2024.

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blog

The journey of GraphoGame literacy app in Brazil and its initial research

We are excited to present a three-part blog series featuring an exclusive interview with Augusto Buchweitz, Associate Professor of Psychology at the University of Connecticut and Affiliated Scientist at Haskins Labs. In this series, Professor Buchweitz delves into the fascinating story of how GraphoGame made its way to Brazil, its current availability and impact on children’s education, and the exciting developments planned. Join us as we explore the journey and evolution of this groundbreaking educational tool and its ongoing mission to enhance literacy for children in Brazil.

Read More »
News

Literacy boost in Jamaican schools with GraphoGame-equipped tablet donation

Kingston, Jamaica, June 26, 2024 – Winsome Wishes for KIDS (WWKIDS) has significantly contributed to the educational development of Jamaican children by donating over 100 tablets equipped with the award-winning GraphoGame app to 23 schools across the island. The GraphoGame app, recognised with the 2023 UNESCO award, is a pivotal tool in enhancing early literacy skills, crucial for cognitive development and academic success.

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News

In Greenland, all children learn to read with GraphoGame

Nuuk, Greenland, June 20, 2024 — GraphoGame, a renowned educational game, proudly announces its widespread adoption in Greenland, where it is utilised by all children to foster literacy skills. GraphoGame Kalaaallisut, specifically designed for 6 to 9-year-old children, employs a proven method to enhance reading and spelling abilities, offering a valuable resource for kindergarten and primary school students.

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blog

The role of EdTech and strategic partnerships in solving the global learning crisis

The reports from UNESCO and Save the Children raise an alarm: we have a severe global literacy crisis. This crisis, exacerbated by insufficient educational funding, a lack of teachers, and even the lingering repercussions of the pandemic, underscores the urgent need for innovative approaches to combating this crisis. In this blog we will explore how education technology companies, governments and research institutions can collaborate more closely to ensure all children have access to quality literacy education.

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blog

GraphoGame is honored with the 2024 EdTech Breakthrough Award in Learning Analytics Innovation

Helsinki, Finland, June 11, 2024—GraphoGame has been honoured with The EdTech Breakthrough Award 2024 for Learning Analytics Innovation. This award recognises outstanding achievements in educational technology, specifically in learning analytics. It celebrates companies, products, and solutions that demonstrate innovative approaches to using data and analytics to enhance the learning experience.

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kid learning to read

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