Over 3.8 Million Downloads Worldwide. 

The award winning phonics learning app.

Try the award-winning educational game helping kids over 3 years old to learn to read! Effective, proven, intuitive and 100% ad free.

Download GraphoGame now

 

How a phonics app can develop your child’s reading skills

GraphoGame has been designed using scientific research in phonics and literacy to give you a tool that works with your child’s natural instincts to not just develop reading skills but instil a love of learning. 

Developed with speech pathologists, linguists, and neuropsychologists, the app quickly adapts to the reading level of a child and delivers an engaging and productive learning experience. 

Give your child access to cutting-edge educational technology with a convenient phonics app.

 

 

kid learning to read
Screenshots of GraphoGame

Effective for all starting level

The current level of reading does not matter. The game automatically sets the starting level with proven effectiveness also for children with dyslexia and neurodiversity.

No parental involvement needed

The app is designed so that your child can independently start learning.

Here’s a few reasons why a phonics app is effective as a learning tool.

How does a phonics app work?

In synthetic phonics, sounds or phonemes that are linked to letters or graphemes are first pronounced separately. Later, they are joined in synthesis. A phonics app like GraphoGame separates a single-syllable word such as bat into its individual parts and pronounces those three separately. After that, they are pronounced together to form the word. 

 

 

 

Why is a phonics app so effective?

Because it’s based on the alphabetic principle, the concept that spoken sounds and words correspond to written text. This is one of the first skills a child develops when learning to read. Research has shown that children who don’t create a robust foundation for reading through the use of phonics are at a greater risk of developing reading difficulties later in their lives.

 
 

How does a phonics app use gamification to improve children’s reading skills?

The phonics app GraphoGame has been developed based on extensive research. Through its quick repetition, temporary failure, and eventual accomplishment of goals, the app introduces the principles of gaming to make reading fun, exciting and motivating for children. 

 
Download Graphogame for any computer, phone or tablet

” Our son is evolving impressively
with the help of the program. We did not
expect that our 3-year-old would be reading this easily “

Parents of 3 year old, Brazil

child learning to read

Amazing learning results backed by sciences

” GraphoGame has been shown to be as
effective as one-to-one teacher support “

University of Cambridgle

” Children exposed to GraphoGame performed better than the control group on all literacy measures “

Nshimbi, JC et al

Reading tips & tricks from industry experts

blog

Launch and distribution of GraphoGame literacy app in Brazil for impact

We are excited to present a three-part blog series featuring an exclusive interview with Augusto Buchweitz, Associate Professor of Psychology at the University of Connecticut. In this series, Professor Buchweitz delves into the fascinating history of how GraphoGame made its way to Brazil, its current availability and impact on children’s education, and the exciting developments planned. Join us as we explore the journey and evolution of this groundbreaking educational tool and its ongoing mission to enhance literacy for children in Brazil. The first part was published July 9, 2024.

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blog

The journey of GraphoGame literacy app in Brazil and its initial research

We are excited to present a three-part blog series featuring an exclusive interview with Augusto Buchweitz, Associate Professor of Psychology at the University of Connecticut and Affiliated Scientist at Haskins Labs. In this series, Professor Buchweitz delves into the fascinating story of how GraphoGame made its way to Brazil, its current availability and impact on children’s education, and the exciting developments planned. Join us as we explore the journey and evolution of this groundbreaking educational tool and its ongoing mission to enhance literacy for children in Brazil.

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News

Literacy boost in Jamaican schools with GraphoGame-equipped tablet donation

Kingston, Jamaica, June 26, 2024 – Winsome Wishes for KIDS (WWKIDS) has significantly contributed to the educational development of Jamaican children by donating over 100 tablets equipped with the award-winning GraphoGame app to 23 schools across the island. The GraphoGame app, recognised with the 2023 UNESCO award, is a pivotal tool in enhancing early literacy skills, crucial for cognitive development and academic success.

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In Greenland, all children learn to read with GraphoGame

Nuuk, Greenland, June 20, 2024 — GraphoGame, a renowned educational game, proudly announces its widespread adoption in Greenland, where it is utilised by all children to foster literacy skills. GraphoGame Kalaaallisut, specifically designed for 6 to 9-year-old children, employs a proven method to enhance reading and spelling abilities, offering a valuable resource for kindergarten and primary school students.

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The role of EdTech and strategic partnerships in solving the global learning crisis

The reports from UNESCO and Save the Children raise an alarm: we have a severe global literacy crisis. This crisis, exacerbated by insufficient educational funding, a lack of teachers, and even the lingering repercussions of the pandemic, underscores the urgent need for innovative approaches to combating this crisis. In this blog we will explore how education technology companies, governments and research institutions can collaborate more closely to ensure all children have access to quality literacy education.

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GraphoGame is honored with the 2024 EdTech Breakthrough Award in Learning Analytics Innovation

Helsinki, Finland, June 11, 2024—GraphoGame has been honoured with The EdTech Breakthrough Award 2024 for Learning Analytics Innovation. This award recognises outstanding achievements in educational technology, specifically in learning analytics. It celebrates companies, products, and solutions that demonstrate innovative approaches to using data and analytics to enhance the learning experience.

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kid learning to read

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Download Graphogame today and set your child up for reading success! You won’t regret it.