Products

GraphoGame is an academically researched learning game for teaching children early literacy skills.

With 250 million illiterate children in the world and up to 10% of all people having dyslexia, teachers and schools struggle to provide the 1-on-1 support these children need.

Quick Links to Popular Versions

GraphoGame

Platforms

iOS, Android, Microsoft 

Languages

14

Downloads

10 000 000

First release

2010

Target groups

Pre-K and older

GraphoGame is an academically researched learning game for teaching children early literacy skills. With 250 million illiterate children in the world and up to 10% of all people having dyslexia, teachers and schools struggle to provide the 1-on-1 support these children need.

Built in collaboration with universities, educators, and game developers, GraphoGame provides evidence-based literacy instruction, focusing on letter-sound association, decoding, and word fluency. The game dynamically adapts to each child’s skill level, ensuring personalised learning that supports both early readers and those facing reading difficulties.


GraphoGame Dashboard

Platforms

Browser

Languages

3

Classrooms

> 1000

First release

2024

Target groups

Teachers

To complement the game, we offer a data service for schools that allows teachers to monitor students’ progress in real-time. This real-time tracking enables educators to make timely interventions and offer targeted support. We have also developed predictive models that help identify reading difficulties at an early stage.

The GraphoGame data-driven literacy dashboard provides visibility and insights into students’ learning progress, highlighting areas of risk and providing detailed views of literacy development. Teachers benefit from automatic student differentiation and pedagogical guidance, enabling effective intervention and engagement strategies.

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GraphoGame Risk Screener

Platforms

Browser

Languages covered

Norwegian

Research partner

University of Stavanger

GraphoGame Risk Screener — an innovative AI-based service designed to support literacy education. Leveraging data from the popular GraphoGame Norsk literacy app, this tool predicts which students are at risk of struggling with six key literacy competences.

Developed in collaboration with the University of Stavanger’s Reading Centre, the world’s first algorithmic approach to forecasting reading difficulties based on GraphoGame interaction data provides a groundbreaking way to support literacy development.

Currently available only for GraphoGame Norsk (Norwegian) users via BRUK or Feide. Please contact us below to purchase the Risk Screener for your school or municipality.

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